p3 polish


What's new?

- We gave up trying to implement server-client and switched to parsec. 
- Added sounds and art. 
- Changed game to full co-op rather than part co-op part competitive.
- We changed our amulet mechanic to a shield which breaks after you run into a ghost two times.
- We added a scoreboard to see how many jewels and keys players collected at the end of the game.
- Added transitions to cutscenes and changed storyline.

Motivation?
- It was hard to ensure our players could start the game with server-client.
- Having to press a button to use the amulet was confusing so we removed the need for a button.
- Having competitive play did not make sense after we removed death/steal mechnanic so decided on just co-op.
- Scoreboard lets players know how well they did in the game.

What's next?
- Adding more rooms/levels to our game. Adding furniture to the rooms.
- Giving players the same keyboard controls across.

Watch our game trailer!

Files

mac.app.zip 51 MB
Apr 13, 2020
windows.zip 53 MB
Apr 13, 2020

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